Twiks Kreet: Reference Map

I have been working on fleshing out a comic Twiks Kreet for a while now. One of my main issues is I keep redoing scenes because one of the main issues is keeping consistent with what is in the background. So, I decided to create a 3D-Map of the environment the comic takes place.

Initially, I wanted to simply use it strictly as reference to guide me in creating the background for my panels, but the process of creating these environment renderings really got me curious to see if I could utilize the tool to its maximum potential. Possibly add some hatches or pencil textures to give it a more natural feel, as well as some visual filtering. However, a part of me is really against the idea and wants to draw everything by hand, if anything I would be more inclined to use a mix of hand-drawn styling and Photoshop editing to create the background assets for my comic.

I’ll need to experiment more with 3D-Rendering tools to see, but I’ll probably post more later to sort out my own thoughts and keep a personal note to myself.

– Gomi

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